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Ck2 edit save
Ck2 edit save







debug_citysprawl - Toggles city sprawl on/off.Press ~ (or the equivalent key above Tab ↹ on your keyboard) or Alt+Numpad 2+Numpad 1 in-game to enter console commands. Game data Configuration file(s) location Ĭonsole is disabled if playing in "ironman mode"

ck2 edit save

  • Witcher Kings: A full-conversion mod set in the world of Andrzej Sapkowski's "The Witcher".
  • Warcraft: Guardians of Azeroth: A total conversion mod set in the World of Warcraft universe by Blizzard Entertainment.
  • After the End: A total conversion mod set in a post-apocalyptic New World.
  • It is set in an original science-fiction setting.
  • Crisis of the Confederation: A total conversion mod, allowing the player to take the role of a military officer, politician, or crime lord amidst the chaotic political upheavals of the 31st century.
  • Middle-earth Project: A full-conversion mod set in J.R.R Tolkien's legendarium.
  • Elder Kings: A full-conversion mod set in the Elder Scroll's world.
  • Martin's "A Song of Ice and Fire" (ASoIaF).
  • A Game of Thrones: A full-conversion mod set in the world of George R.
  • And you can’t really change your heritage in the same vein as, say, a tradition.When playing multiplayer, expansions and some micro-transactions (customisation tools) that the host owns are made available to all clients for that session. While a language, in reality, does evolve over time, that is something we don’t really represent in the game, which makes it weird to simply “replace” a language. First, changing heritage or language for an existing culture felt a bit off. The reasoning for what you are able to change this way is twofold. Even without the DLC, you can always add new traditions to fill out any empty slots. Do note that you need to own the Royal Court expansion to reform your culture, similar to creating a culture. If you want to change any of the remaining pillars you’ll have to create a new culture, either by diverging or forming a hybrid.

    ck2 edit save

    The cultural head cannot replace everything mind you but may change the ethos, the martial custom, and any tradition. The cultural head has gained the ability to change, or ‘reform’ if you will, their culture in order to change it without the need to create a new culture. What if I want to keep the culture I already have? Or why can I not replace that one tradition to make my culture perfect?įret not. If you wanted to change anything regarding your culture, you would have to create a new one. Previously, you could only add new traditions to a culture to fill out any empty tradition slots you may have.









    Ck2 edit save