

Choose from one of several civilizations, expand your castle into a massive city, and defend your walls against marauding empires. There's no story to speak of or any other historical fluff that the franchise is known for.Age of Empires: Castle Siege brings a fast-paced experience and all the strategy and combat Age of Empires is renowned for to Windows 8 PC, Windows 10 PC, Tablets, Windows 8 Phones, Windows 10 Mobile and iOS devices. It was originally designed for mobile and, for a mobile game, the graphics are stunning. The game's one saving grace is that the production value is high. the game turns into a grind of training, building and micro transactions with very little incentive to keep playing. So all the resources that you gain by winning a battle are mostly muted by the fact that you lose your army afterwards anyway. During battles, for instance, soldiers that you've trained are only good for one battle, whether you win or lose. This isn't too far from other games of this ilk but Castle Siege is a little obnoxious about what it lets you keep. You can speed up literally anything with gold, from building buildings to training an army. You can earn some gold in game by building certain builds and creating roads for trade as well as warring with other players, but the fastest way to accumulate gold is to buy it with real world money.



But some of us aren't that patient, so Age of Empires introduces gold a currency that can be spent to speed up the clock. Since the game was made for mobile, the idea is that a player should check once in a while through out the day and start new projects building or manage their slowly accumulating resources. That is, making anything will cost an amount of in game resources (wood, food and stone in Age of Empires) as well as minutes and hours worth of real world time. Game play models a real time building game model. It's a classic cash grab preying on long time fans of the series hoping for more to come. Age of Empires Castle Siege, however, is not a free to play made correctly. In the past it meant 'terrible game' but in recent years the payment model has gained the trust of fans for producing great games that you don't necessarily have to throw money at in order to succeed. The next iteration in the popular Age of Empires franchise as a free to play, but not the best.įree to play means a lot of different things to a lot of different people.
